About Me
Hi, I’m Maya (yes, same as the program)! I am a 3D artist with over 4 years of professional experience who loves telling stories and immersing people in worlds and experiences.
While I am trained in the game development pipeline, my many passions have led me to learn about related industries and creative career paths. From set design, to miniature making, to full costumes with hand-sculpted props, I’ve never been able to stop at just one medium.
There is no greater satisfaction than bringing something to life, whether it’s in a game engine or something I can actually hold. And no matter what kind of project I’m on, I bring all of this knowledge with me to give a unique perspective.
If you would like to work with me or are interested in seeing my resume, please feel free to reach out at the link below!
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